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Chinese chess: chariots, cannons and a river between two palaces.
The chess of China, played on the points of a board split by a river, with a palace at each end where the generals live. Chariots sweep the lines, horses can be tripped, elephants never cross the water and cannons take by leaping over a piece. You play red against the computer at three strengths, and every day brings a game that opens with a classic line, the same for everyone.
Tap one of your red pieces and the points it can reach light up; tap one of them to move there. Pieces stand on the points where the lines cross. The general steps one point along a line and never leaves his palace, and the advisors step diagonally inside it. The elephant moves two points diagonally, never across the river, and not when the point between is taken. The horse moves one point straight and one diagonally, and is blocked when the point next to it is taken. The chariot moves any distance along a line. The cannon moves like the chariot but captures only by jumping over exactly one piece. Soldiers step forward, and sideways too once they have crossed the river. The two generals may never face each other on an open file. Checkmate the black general to win: a side left with no legal move loses, in check or not. Perpetual check loses; any other position repeated three times is a draw, and so are 30 moves each without a capture and a game that reaches 100 moves each. A win scores 100 plus two points for every move under 60; a loss scores two for each piece you took.
Xiangqi (象棋, said roughly "shyang-chee") is the chess of China, and with Vietnam and Taiwan, where it is played just the same, one of the most played board games in the world. It comes from the same family of war games that began in India more than a thousand years ago, but it took its own shape in China: the pieces stand on the points where the lines cross rather than in squares, a river splits the board in two, and each general lives in a palace he can never leave.
Here you play the red pieces against the computer at three strengths, and every day brings a Daily game that opens with a classic line, the same for everyone.
Yes. Like every game on Play, it runs free in your browser, with no download and no account needed.
You do not need to: tap a piece and the status line names it and tells you how it moves, and the lit points show exactly where it can go. The characters differ a little between the sides, red having 帥 仕 相 傌 俥 炮 兵 and black 將 士 象 馬 車 砲 卒, but the general, advisors, elephants, horses, chariots, cannons and soldiers start on the same points on both sides.
Its leg is blocked: a horse moves one point straight and then one diagonally, and a piece on that first point stops it. Unlike the knight in chess, a horse can be hemmed in.
No. In xiangqi a side with no legal move loses, whether its general is in check or not.
On the third time the game ends. If one side gave check with every move since the position first came up, that side loses: perpetual check is not allowed. Otherwise it is a draw. The full tournament rules also forbid chasing an unprotected piece forever; here a chase simply counts as a draw, so a result never hangs on a referee's judgement.
No. 30 moves each without a capture is a draw, and so is a game that reaches 100 moves each.
Every day everyone plays the same game against the medium computer, starting from the same classic opening already on the board, so scores compare directly on the leaderboard.