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Jump and capture on every move. The first player who cannot move loses.
Kōnane is the traditional Hawaiian game of jumping stones, played on a board of cups carved in wood or lava rock, the papamu. The board starts full, black basalt and white coral stones alternating. Black opens by lifting one of its stones from the centre or a corner, white lifts one of its own next to the hole, and from then on every move is a jump: a stone jumps over an enemy stone next to it into the empty cup beyond and captures it, and it may keep jumping in the same straight line. There is no move without a capture, and the first player who cannot move loses. Play an easy computer on a six by six board, or a medium or hard one on eight by eight, and every day brings a Daily game that is the same for everyone.
You play the black basalt stones; the computer plays white coral. The board starts full. Open the game by tapping one of your pulsing stones, in the centre or a corner, to lift it off; the computer then lifts one of its stones next to the hole. From then on, on your turn, jump: a stone of yours jumps along its row or column over a white stone right next to it into the empty cup just beyond, and the white stone is captured. If the next cup in the same line holds another white stone with an empty cup behind it, you may jump again, and so on, but you never turn and you may stop after any jump. Every move must capture, so you can only move a stone that has a jump. Stones that can jump wear a gold ring; tap one and the cups it can land in light up, a number marking a multiple jump. The first player with no jump left loses. A win scores 100 plus 5 points for each move you still have when the computer is stuck, up to 10 of them; a loss scores 2 points for each stone you captured.
Kōnane is a traditional Hawaiian strategy game for two players, sometimes called Hawaiian checkers. It was played long before Europeans reached the islands, on boards called papamu: rows of small cups carved into a slab of lava rock or a plank of wood, filled with black stones of basalt and white stones of coral. Boards came in many sizes; eight by eight is the one most played today.
The rules fit in a few lines, yet the game is deep: every move must capture, and the first player who cannot move loses. Mathematicians who study combinatorial games have analysed Kōnane for exactly that reason.
Here you play the black basalt stones against the computer: an easy computer on a six by six board, a medium or hard one on eight by eight, and a Daily game that is the same for everyone.
Yes. Like every game on Play, it runs free in your browser, with no download and no account needed.
From Hawaii, where it was played for centuries before contact with Europeans. Papamu carved in lava rock can still be seen at historic sites on the islands.
No. All the jumps of one move go in the same straight line, along a row or along a column. Diagonal jumps are not allowed either.
No. A multiple jump is optional: you may stop after any jump, even when the line goes on.
A six by six board makes a shorter game that is easier to read, so it is a good place to learn how moves open and close. Medium, hard and the Daily game use the eight by eight board.
Every day everyone plays the medium computer on the eight by eight board, and it answers the same moves the same way for everyone that day, so the scores compare directly on the leaderboard.