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Make 15 with the table, sweep it clean, and keep an eye on the sevens.
Spain's favourite fishing game, the Escoba del 15, played with the 40-card Spanish pack against the computer. Four cards lie face up on the table and you each hold three. Play a card and take any table cards that make exactly 15 with it; take them all and you score an escoba. Each hand pays a point for every escoba, the most cards, the most coins, the siete de velo and the most sevens, and the first to 15 wins the match. Play an easy, medium or hard computer, and every day brings new deals, the same for everyone.
Tap a card in your hand: the game marks the table cards that make 15 with it. The ace counts 1, the 2 to the 7 their number, the sota (jack) 8, the caballo (knight) 9 and the rey (king) 10: the number in each card's corner. When there is more than one way to make 15, every way is shown, the best one starred: pick one, or tap a table card to choose a way that holds it, then press the button. A card that can make 15 must take; one that cannot goes on the table. Taking every card on the table is an escoba, a point of its own. If the four cards dealt face up make 15, the dealer takes them for an escoba (30 makes two). You get three more cards each until the pack is gone, and whatever is left on the table at the end goes to whoever took last. Points each hand: each escoba, the most cards, the most coins, the siete de velo (the seven of coins) and the most sevens; a tie scores for nobody. First to 15 wins; level at 15 or more, another hand is played. Your score: ten per point you take, ten for every point the computer is short of 15, and 100 for the match.
Escoba, or Escoba del 15, is the card game Spain grows up with: played in bars, at family tables and on long summer evenings, and just as loved in Argentina, Uruguay and Chile. It belongs to the fishing family, like Italy's Scopa: you take cards from the table with the cards in your hand, but here the card you play and the cards you take must add up to exactly 15. It is played with the 40-card Spanish pack in four suits, oros (coins), copas (cups), espadas (swords) and bastos (clubs), each running from the ace to the 7 plus three figures: the sota, the caballo and the rey. Escoba means broom, because sweeping the table clean is the move everyone waits for.
Here you play two-handed against the computer, a match to 15 points. The computer plays at three levels, and every day brings new deals, the same for everyone.
The player who does not deal plays first, and the deal passes after every hand.
Yes. Like every game on Play, it runs free in your browser, with no download and no account needed.
No. It plays only on what it can see from its seat: its own hand, the table and the cards already played, just as you do. The hard computer counts every card and reads your play; once the pack is gone, the cards it has not seen can only be yours.
In Spain, passing up a 15 you could have made is a renuncio, a fault. Here the game simply makes the card take: a card that can make 15 always takes, and you choose which cards when there is more than one way.
The seven of coins. It scores a point on its own for whoever takes it, it counts among the sevens and the coins as well, and it wears a gold star.
A 40-card Spanish pack has no 8s or 9s, so the sota, the caballo and the rey follow the 7 and count 8, 9 and 10. Printed packs number them 10, 11 and 12; the corners here show what they count toward 15.
Every day everyone gets the same deals against the medium computer, so scores compare directly on the leaderboard.
Ten for every point you take, ten for every point the computer is short of 15, and 100 for winning the match. Higher is better.
Take matching cards from the table and sweep it clean.
Take by value or by sum, and sweep the table for a scopa.
Pair, add up and build to capture the table, and grab the casinos.
Sixty-four squares. Six rivals. One quiet night.