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Turn the tiles until the water reaches every one.
A calm logic puzzle: a grid of pipe tiles, all turned the wrong way, and a source of water in the middle. Turn the tiles a quarter at a time until every pipe end meets another and the water runs through the whole network. Every board is one network with no loops and exactly one way to fit, on 5 by 5, 7 by 7 or 9 by 9 tiles, and a new board, the same for everyone, arrives every day.
Tap a tile to turn it a quarter clockwise. Water runs from the source in the middle through every pair of pipe ends that meet, and the tiles it reaches glow. The board is solved when the water reaches every tile and no pipe end points at nothing or at the edge. Your score is your time; fewer taps do not count, but a solve with no wasted tap earns a badge.
Pipes is a quiet logic puzzle about water and plumbing. The board is a grid of pipe tiles: straights, corners, three-way joints and dead ends, all turned the wrong way, with a source of water in the middle. Turn the tiles until every pipe end meets another and the water runs through the whole network.
Every board is grown as a single network with no loops, so there is one way for it to fit together, and it can always be found by reasoning rather than guessing. Boards come in three sizes, 5 by 5, 7 by 7 and 9 by 9, and a new board, the same for everyone, arrives every day.
Tap a tile to turn it a quarter clockwise.
Yes. Like every game on Play, it runs free in your browser, with no download and no account needed.
Yes. Every board is grown as one connected network and then turned at random, so it can always be put back.
No, only the time does. A solve with no wasted turn earns a badge, though.
Every day everyone plays the same medium board, so times compare directly on the leaderboard.
Your score is the time from the first look at the board to the moment the water reaches every tile. Lower is better.
Link two alike tiles with a path of up to two turns, and clear the board.
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