Authentic arrowwords on grids larger than your screen.
Solve original arrowword puzzles in the language you pick in Settings. Tap an answer to read its clue in the band, type on the built-in keyboard, and let the camera glide across boards of any size and shape. Progress saves on every move.
Tap a cell to select an answer: its arrow lights up and the clue appears in the band below the board. Type with the built-in keyboard; at crossings the same letter serves both answers, and tapping the crossing again switches direction. Pinch to zoom, drag to move, and use the fit chip to see the whole board.
Integrame is a set of authentic arrowword puzzles, the format Romanian magazines have printed for decades. There is no numbered clue list beside the grid: every definition lives in a cell inside the grid, and an arrow leaving that cell points at the square where its answer begins. Wherever an across answer meets a down answer they share the same letter, so every word you finish hands you letters in another.
The library holds twenty original puzzles, ten in English and ten in Romanian. The two catalogues are written independently, because a clue, an answer length and a crossing pattern almost never survive translation together. Grids run from 9 by 11 up to 11 by 21 cells across four difficulty levels and six subject areas, from general knowledge to history and traditions, and a page takes roughly ten to eighteen minutes.
A board is never squeezed to fit a phone. It keeps its real size and the camera moves across it, so the letters stay big enough to read on grids that would otherwise arrive the size of a stamp.
Every correct letter is worth 10 points and finishing the grid adds 250. Help is priced rather than forbidden: a checked letter costs 2 points, a checked answer 10 and a checked grid 40, while a revealed letter costs 25, a revealed answer 100 and a revealed grid 500. The score never falls below zero.
Finish a page and the recap gives you the time, the score, the XP earned and a badge when you beat your own best on that puzzle. From there you can share the result, or send a challenge: the link opens that exact grid for whoever receives it, so two scores are actually comparable instead of a matter of trust.
The puzzle language follows the language you pick in the platform settings, so the game never asks twice. Romanian clues are written in full Romanian with diacritics, while the answers are typed the way magazines print them, in plain A to Z letters: CANA for "cană", TANAR for "tânăr". English puzzles follow British editorial conventions. Each catalogue keeps its own progress and its own completed count.
Three solving preferences sit in the game settings. Checking letters as you type is off by default, so nothing spoils the ending; skipping filled cells sends the cursor to the next empty square of the answer; and continuing to the next answer moves the selection along once the current word is full. Sound and haptics have their own switches, and camera motion follows the reduced motion preference of your device.
No. Every grid, clue, answer and crossing is authored in advance and validated before release. Nothing is produced at runtime, which is also why a challenge link can hand a friend exactly the page you solved.
No. Your letters and your clock are saved after every move, and the library keeps a Continue card for the page you had open.
Only if you ask for it. By default the grid stays quiet until it is full and then gives its verdict in one line. Turn on "Check letters as you type" for immediate feedback, or use Check from the tools menu whenever you want, which counts as help.
No. Playing, scoring, earning XP and sending challenge links all work without signing up. Signing in keeps your scores and XP with you when you change device, while the letters typed into an unfinished grid stay on the device where you typed them.
Yes. It runs directly in your browser, with no download, no install and no payment.
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