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Painted rooms full of clutter, and a list of small things tucked away in them.
Twenty-four original paintings of cluttered places, from an attic and a captain's cabin to a toy shop, a village bakery and a clockmaker's workshop. A strip shows the objects tucked into the scene, each as a small picture with its name: tap every one of them in the painting before the clock runs out. Easy hides 6 of the bigger objects with 3 minutes on the clock, medium 8 with 4 minutes, hard 10, the smallest among them, with 5 minutes and a tighter aim. A new medium scene every day, the same one for everyone.
The strip lists what to find, each object pictured just as it looks in the painting. Tap an object in the painting and it gets a gold frame, and a tick in the strip. A tap where none of the listed objects is costs 5 seconds. Pinch with two fingers (or use the mouse wheel) to zoom in, drag to look around, or press Zoom. Hint makes the area around one object shimmer, for 10 seconds off the clock; there are three a scene. On a keyboard, the arrow keys move an aim over the painting (Shift for big steps) and Enter taps there. Your score is 100 points for every object found and, when you find the last one, 4 points for each second left plus up to 50 points an object for accuracy, less with every wrong tap. Higher is better.
A hidden object game is a picture puzzle: a busy, cluttered scene and a list of things tucked away in it, and you have to spot every one. The idea is older than computers, from the crowded picture books children pore over to the "can you find" pages of puzzle magazines, and on screen it became a genre of its own, often called HOG for short.
Here every scene is an original painting made for this game: twenty-four of them, from a cluttered attic, a market stall and an old library to a captain's cabin, a toy shop, a village bakery and a clockmaker's workshop. Each one has small objects painted into it, a few of them a little out of place, like a rubber duck among the loaves or a teddy bear in the greenhouse.
Find every object in the strip before the clock runs out.
The levels are easy (6 of the bigger objects, 3 minutes, a generous aim), medium (8 objects, 4 minutes) and hard (10 objects, always including the smallest ones, 5 minutes, a tight aim: tap right on the object).
Yes. Like every game on Play, it runs free in your browser, with no download and no account needed.
They are original paintings made for this game, twenty-four in all, with no text, logos or real people. Each object was painted into its own small spot of the scene, and the rest of the painting is untouched.
Yes. The game paints exactly the objects in the strip into the scene, each one once, and checks every tap against where that object is.
Every day everyone gets the same medium scene with the same eight objects, so scores compare directly on the daily leaderboard.
Link two alike tiles with a path of up to two turns, and clear the board.
Set ramps and flip gates so every glass marble rolls into a cup of its own colour.
Read the grid. Break the clock.
Bend the beam. Wake every node.