30 seconds. How sharp is your aim?
A 30-second neon target range: glowing rings grow, hold and shrink while you pick them off. Center hits on fresh targets score big, wild clicks cost you points.
Click or tap anywhere to start the 30-second timer, then shoot the lime rings before they shrink away. Points depend on how close to the bullseye you land and how fresh the target still is, up to 150 per hit. Clicking empty space costs 25 points, but letting a ring expire costs nothing.
Aim Trainer is a 30-second precision test built around one honest question: when a target appears, how fast and how cleanly can you put your cursor on it? Glowing ring targets fade in at random spots on a dark neon range. Each one grows from nothing to full size in six tenths of a second, holds for just under a second, then shrinks away. Three rings are live at any moment, and the instant one is hit, or quietly expires, a new one blooms somewhere else.
The scoring rewards two things at once. Precision: the closer to the bullseye you land, the closer you get to the full 100 base points. Speed: every target carries a freshness bonus worth up to 50 extra points, and it drains away over the ring's short life. A dead-center hit on a target that has barely finished growing is worth around 140 to 150 points; a lazy rim shot on a dying ring is worth almost nothing. Spraying clicks doesn't work either: every shot that hits empty space costs 25 points, though your total never drops below zero. Letting a ring vanish untouched costs nothing but the opportunity.
On desktop: move your mouse to steer the crosshair and click to shoot. Your first click anywhere on the range starts the 30-second timer, so take a breath before you commit. The HUD shows your score, a live accuracy percentage, and a time bar that turns red for the final five seconds.
On mobile: every tap is a shot, and the first tap starts the clock. The rings are comfortably large at full size, about the width of your thumb, so play with whichever finger you aim best with, and consider propping the phone on a table so the screen doesn't move while you fire.
When the timer hits zero the round ends automatically and your score, hits, misses, accuracy and best single hit are all recorded.
Each hit scores 100 × (1 − distance from center ÷ 36) + 50 × remaining life, rounded. So a perfect bullseye on a brand-new target approaches 150 points, while a rim graze on an expiring ring rounds down toward zero. Empty clicks subtract 25 points, and your total is floored at zero.
No. Only clicks that hit empty space count as misses and dent your accuracy. A ring that grows, holds and shrinks away untouched is a missed opportunity, not a penalty, which is exactly why ignoring bad targets is a legitimate strategy.
Around 2,500 means you're landing solid hits at a steady rhythm. Past 4,500 you're in genuinely sharp territory, and anything approaching 7,000 requires near-perfect bullseyes on fresh targets for the full 30 seconds.
No, the clock only starts on your first click or tap. You can sit on the start screen as long as you like; the 30 seconds are entirely yours.