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Build the city the way its edges see it.
A logic puzzle about a city seen from above. Every square is a plot with one building, and each row and each column holds one building of every height, from 1 up to the size of the city. The numbers around the edge tell how many buildings can be seen from there, looking along the row or column: a taller building hides every shorter one behind it. Every city has exactly one answer you can reach by reasoning alone, on 4 by 4, 5 by 5 or 6 by 6 plots, and every day brings a new city, the same for everyone.
Tap a plot, then a height on the pad below. Each height appears once in every row and every column. A number on the edge tells how many buildings you see from there, looking in: a taller building hides the shorter ones behind it, so a 1 means the tallest building stands right at the edge. With Notes on, digits go in as small notes. An edge number dims once its line is full and right, and turns red when it can no longer come right; two equal heights in one line turn red. Your score is your time, and a hint fixes a wrong building or places a right one for 30 seconds on the clock.
Skyscrapers is a logic puzzle about a city seen from above. Every square of the grid is a plot with one building, and each row and each column holds one building of every height, from 1 up to the size of the city. The numbers around the edge tell how many buildings can be seen from there, looking along the row or column: a taller building hides every shorter one behind it.
Every city has exactly one answer, and it can always be reached by reasoning, never by guessing. Cities come in three sizes, 4 by 4, 5 by 5 and 6 by 6, and a new city, the same for everyone, arrives every day.
Tap a plot to pick it, then tap a height on the pad; tap the same height again to take it off.
Yes. Like every game on Play, it runs free in your browser, with no download and no account needed.
Some large cities need a building or two given from the start, so that reasoning alone can reach the answer. Given buildings cannot be changed.
It fixes a wrong building first if there is one, otherwise it places the building that reasoning reaches soonest. Each hint adds 30 seconds to your time.
Every day everyone plays the same medium 5 by 5 city, so times compare directly on the leaderboard.
Your score is the time from the first look at the city to the last building placed, plus 30 seconds for every hint. Lower is better.
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