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The Romanian game of seven contracts: dodge the tricks, the queens and the king of hearts, then race to empty your hand.
Rentz, the Romanian card game of the Barbu family, against three computer players. Every deal one player looks at their eight cards and picks the contract: no tricks, no queens, no diamonds, the king of hearts, all of them at once, Whist where every trick pays, or Rentz itself, where the cards go down in rows from the jacks and whoever empties their hand first scores the most. Each player chooses each contract once, so a game runs 28 deals, and the highest total wins. Every day brings a Daily Rentz, the same deals for everyone.
Each deal one player chooses the contract, in turn round the table, from those they have not chosen yet, and leads. In the trick contracts you follow the suit led if you can, otherwise play anything; there are no trumps, and the highest card of the suit led takes the trick. No Tricks costs 50 points a trick, No Queens 40 a queen, No Diamonds 30 a diamond, and King of Hearts 200 for whoever takes the king, which ends the deal. Total is all of them at once, the queen of diamonds counting as both. Whist pays 50 a trick. In Rentz the jacks start four rows and a card goes one rank above or below the end of its row; an ace lets you play again, a seven makes the next player miss a turn, and if you cannot play you pass. Going out first pays 400, second 200, third 100. After 28 deals the highest total wins; your score is 5000 plus your total.
Rentz is the Romanian member of the Barbu family of card games, the ones made of several small games that everyone must play in turn. It is played by four with a pack of 32 cards, from seven to ace, and in Romania it sits next to Whist as the great evening game: a score sheet, four players and a long run of deals in which you dodge tricks one moment and race to empty your hand the next.
Here you play against three computer opponents, on three levels. Each player chooses each of the seven contracts once, so a game runs 28 deals and the highest total wins. Every day brings a Daily Rentz, with the same deals for everyone.
Everyone gets eight cards. The choice moves one seat round the table every deal: the chooser looks at their cards, picks one of the contracts they have not chosen yet, and leads.
Your score is your total after the 28 deals plus 5000, so the leaderboard never shows a negative number.
Yes. Like every game on Play, it runs free in your browser, with no download and no account.
Rentz scores change from one table to the next. This game uses a common Romanian set: 50 a trick, 40 a queen, 30 a diamond and 200 for the king of hearts, all of them together in Total, 50 a trick in Whist, and 400, 200 and 100 for going out in Rentz.
Because nothing was left to take. King of Hearts ends as soon as the king is taken, No Queens once all four queens are out, and No Diamonds once all eight diamonds are.
On Easy the computer often plays whatever comes to hand and takes its contracts in order. On Medium it plays by the rules a club player knows and chooses the contract that suits its hand. On Hard it also counts the cards, remembers who could not follow suit or had to pass, and tries its options out in imagined deals before it plays.
Every day everyone plays the same 28 deals on Medium, so scores compare directly on the leaderboard.
Cut with a seven, collect the aces and tens.
Meld king and queen, close the talon, reach 66 first.
Two-handed Pinochle: meld marriages, runs and the pinochle, then play out the tricks to 1000.
Bid your points, name trumps with your first card, show 20 and 40.