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Plant towers by the path and stop twenty waves of garden pests.
Tower defense in a garden. Ants, grasshoppers, snails, aphid swarms and a stag beetle every fifth wave march down the garden path toward the cabbage bed. Plant brambles, puffballs, honey pots and sunflowers on the grass beside the path, upgrade each one twice and dig them up when the plan changes. Three gardens from a long lawn to a short vegetable patch, a speed switch, and a Daily siege with a twist that is the same for everyone.
Pests walk the path from the hole in the hedge to the cabbage bed. Every one that gets there eats lives: one for an ant, a grasshopper or an aphid, two for a snail and eight for a stag beetle. You have 20; lose them all and the siege is lost. Tap the grass beside the path to see the four towers and their prices; tap a tower once to see its reach, again to plant it. Tap a planted tower to see its reach, upgrade it (twice at most) or dig it up for 70 percent of what it cost. Kills pay coins and every cleared wave pays a bonus. The first wave waits for you; after each wave a twelve-second break counts down, and calling the next wave early pays a coin for every second left. Clear all 20 waves to win. The 2× button doubles the speed.
Garden Siege is a tower defense game set in a garden. Pests march along a winding garden path, wave after wave, toward the cabbage bed at the far end, and you stop them by planting towers on the grass beside the path. Every tower shoots on its own; your part is choosing what to plant, where, and when to spend your coins.
Five kinds of pest come at you: ants that simply walk, grasshoppers that run fast but break easily, snails whose shells take a bite off every hit, swarms of tiny aphids, and every fifth wave a stag beetle, slow, armoured and very hard to stop. There are 20 waves in a siege, three gardens to defend (a long lawn path on easy, the herb garden on medium and a short dash through the vegetable patch on hard) and a Daily siege that is the same for everyone.
Yes. Like every game on Play, it runs free in your browser, with no download and no account.
100 points for every wave you clear, 25 for every life you have left at the end and 1 for every 10 coins still in your purse. A perfect siege, all 20 waves with all 20 lives, is worth at least 2500.
No. It only makes time pass faster on your screen; the pests, the towers and the score are exactly the same at either speed.
Every day one of the three gardens comes with a twist: harder shells, faster feet, an extra aphid swarm in every wave, or a lean season with more coins to start but no bonus for cleared waves. It is the same garden and the same twist for everyone, so the scores compare on the leaderboard.
Towers only grow on open grass. The path, the rocks, the pond and the other garden pieces are not for planting.