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Fill the square so the numbers in every cage make its target.
Calcudoku is a square of numbers cut into cages. Every row and every column holds each number from 1 up to the size of the square once, and the numbers in each cage make the target in its corner with the operation shown there: added, subtracted, multiplied or divided. A cage of one cell simply holds its number. Every square has exactly one answer you reach by reasoning, never by guessing, in three sizes from 4 by 4 to 7 by 7, and every day brings a new square, the same for everyone.
Tap a cell, then a number on the pad below. Each number appears once in every row and every column. The numbers in a cage make the target in its corner with its sign: + adds them, × multiplies them, − takes the smaller of two from the larger, ÷ divides the larger by the smaller. A number may repeat inside a cage, but never in a row or a column. With Notes on, numbers go in as small notes. A repeated number turns red, and so does the target of a cage that can no longer make it; a target its cage makes fades. Undo takes back your last change, for free. Your score is your time, and a hint fixes a wrong number or places a right one, and tells you why, for 30 seconds on the clock.
Calcudoku is a square of numbers with a little arithmetic in every corner. As in a sudoku, every row and every column holds each number from 1 up to the size of the square exactly once. The square is also cut into cages, groups of cells inside thick walls, and each cage shows a target and a sign: its numbers, in some order, must make that target by adding, subtracting, multiplying or dividing.
Every square has exactly one answer, reached by reasoning and never by guessing. There are three sizes, from 4 by 4 to 7 by 7, and every day brings a new square, the same for everyone.
Tap a cell to select it, then tap a number on the pad; tap the same number again to take it out.
Yes. Like every game on Play, it runs free in your browser, with no download and no account.
Calcudoku joins "calculation" to the "doku" of sudoku, its close cousin. The puzzle itself was invented in 2004 by Tetsuya Miyamoto, a Japanese mathematics teacher, and it is also known as Mathdoku.
It first fixes a wrong number if there is one. Otherwise it fills in the cell that reasoning reaches next, and the line under the square says why: the cage, the row or the column that settles it. Each hint adds 30 seconds to your time.
Small is a 4 by 4 square that cage arithmetic and plain steps solve. Medium is 6 by 6 and always needs at least one pair. Large is 7 by 7 and always needs a step beyond pairs: a cage that must put a number in one row, three cells holding three numbers between them, or the total of a whole row or column.
Every day everyone gets the same medium square, so times compare directly on the leaderboard.
Can you hit the target with six numbers and four operations?
Find the hidden digits and their places, one guess at a time.
Nine digits. One logical path.
Sudoku with no numbers given: only cages and their sums.